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Testing out new private community.
Basically, this is from an old idea I've had in my head where characters arrive without their memories, but here they gain access to them via items they possessed before. Characters will know it's theirs via being drawn to it instinctually, and the memories they gain back are those related directly to that item. For example, an RPG hero picking up his sword would remember fighting with it. And if it was a sword used to slay a specific dragon, that would also be a memory regained.
A neat trick here, if the RPG hero's love interest who has no combat experience with the sword touches it, they will remember witnessing the hero fighting with the sword. This is not memory sharing though, as the love interest is remembering their own memories related to the sword. They would not regain any skills in swordsmanship if they never held the blade in their past life themselves, nor would they remember the slaying of the dragon unless they were around to witness it.
A most important note here: you must NOT expect your character to regain ALL of their memories. The point of this game isn't for your character to regain all of their memories, but to make use of what memories they do regain to help them find their place in this new world.
Basically, this is from an old idea I've had in my head where characters arrive without their memories, but here they gain access to them via items they possessed before. Characters will know it's theirs via being drawn to it instinctually, and the memories they gain back are those related directly to that item. For example, an RPG hero picking up his sword would remember fighting with it. And if it was a sword used to slay a specific dragon, that would also be a memory regained.
A neat trick here, if the RPG hero's love interest who has no combat experience with the sword touches it, they will remember witnessing the hero fighting with the sword. This is not memory sharing though, as the love interest is remembering their own memories related to the sword. They would not regain any skills in swordsmanship if they never held the blade in their past life themselves, nor would they remember the slaying of the dragon unless they were around to witness it.
A most important note here: you must NOT expect your character to regain ALL of their memories. The point of this game isn't for your character to regain all of their memories, but to make use of what memories they do regain to help them find their place in this new world.